#include<iostream>
#include<string>
#include<unistd.h>
#include<stdio.h>
#ifndef _SERVER_H_
#define _SERVER_H_

namespace Server {

class server {
public:
    server();
    ~server();

public:
    void run();

private:
    void* server_socket;
};

server::server() {
    std::cout << "Server constructor" << std::endl;
}

server::~server() {
    std::cout << "Server delete" << std::endl;
}

void server::run()
{
    while(1) {
        printf("Server is running\n");
        ::usleep(100000);
    }
}

}

#endif // _SERVER_H_
